One of our specialties is translating 2D characters into 3D puppets. In 2D animation, often a character is designed to look one way from one angle and another, completely unrelated way from another. The real trick is striking that delicate balance so that our puppets can exist in three dimensions — while staying on model.
Captain Caveman original artwork
Captain CAVEMAAAAAN!
Ever wonder what’s under all that fur?
No detail is too small when making a puppet — even his cape’s spots are on-model.
You don’t just walk into a store and buy Captain Caveman’s club — everything has to be built by hand!
Captain Caveman mugs for the camera. “Unga Bunga.”
Here’s how the completed Captain Caveman puppet left our studio.
From CONCEPT to SCREEN: PUPPET DESIGN, FABRICATION and PERFORMANCE for the TELEVISION, FILM and LIVE ENTERTAINMENT INDUSTRIES